"ColorBall" is an addictive game where a circle with different colored segments rotates, and beneath it, there's a ball
that jumps when tapped. Each segment of the circle has a different color, and as the ball passes through, its color
changes accordingly. The objective of the game is to navigate the ball through the segments of the circle that match its
own color. If the ball collides with a segment of a different color, the game ends.
Core Mechanics: Guiding the ball through matching-colored segments of the rotating circle.
I used the Unity game engine and programmed it in C#.