It is a psychological horror (FPS) game. It takes its name from Alprazolam (main ingredient of
Xanax).
He has to fight the emotions some events caused him. These events are shown before the levels and
are teleported to the
place where the story takes place within the level.
However, as an end-of-level monster, he fights the psychological discomfort these feelings cause
him. It is difficult to
do this mainly because he has to fight this war while experiencing the symptoms of this disease.
The doctor at the hospital where he is hospitalized is trying to reach us to solve these
problems.
I presented this game, which is a 2-week project, live on the organization's accounts.
I created it with Unity and C#, designed in Photoshop.
For presentation (44:02):