Hello, its Ebrar Atakli



I treat life like a never-ending game. Each challenge is just another boss to beat, and I’m always up for leveling up. I focus on finding the most fun and efficient ways to win, whether I’m deep in the world of engineering or dabbling in creative projects. If you’re looking for someone who loves a good challenge, I’m your go-to player!

Skills

Design Skills

  • • Core Loop • Progressions • Engagements
  • • Monetization • GDD Creation
  • • Metrics (CPI, Retention, Playtime, Session Length, LTV, ARPU)
  • • Adobe Photoshop • Adobe Illustrator
  • • Blender • Autodesk Maya
  • • Figma
  • • Canva

Technical Skills

  • • Unity • C# • Unreal Engine 5 • C++
  • • SQL • Power BI • Tableau • Google Analytics • Asana • Grafana • Visio
  • • Jira • Trello
  • • HTML • CSS
  • • Git • Github
  • • Flutter • Dart
  • • Advanced MS Office Suite

PM Skills

  • • Project Management (certified) (Agile, Waterfall)
  • • Team Collaboration & Leadership
  • • Effective Communication & Presentation Skills
  • • Analytical & Creative Problem Solving
  • • Continuous Improvement & QA
  • • Functional Testing
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Projects

Education

09.2018/
07.2023

ULUDAG UNIVERSITY

Industrial Engineering Bachelor Program

08.2020/
03.2021

HOCHSCHULE BIELEFELD (HSBI)

Erasmus+ Program

Game Development Experiences

07.2024

Volunteer Tester

• I reviewed pre-release PC game (TBD) on Steam by answering questions via a provided link to support functionality improvements, and evaluated a mobile app (TBD) on Android for a start-up, providing UX-focused feedback during a session led by a Lead Tester.

11.2023-08.2024

Google Game and Application Academy
Participant

One of my Projects from Academy: Github Link - Playback

Roles: Lead Game Designer and Developer + Scrum Master
• Skills Used: Unity, C#, Game Design, Mechanics Design

• I was selected as a scholar for the 3rd term of the Game and Application Academy.

• I participated in Game Jam, AI-Supported Game Jam, Ideathon and conclusive Bootcamp. I served as Scrum Master and Project Manager on the 2-month final Bootcamp, using Figma for game design, JIRA for project workflows and Git+GitHub for version control.

Courses: Teamwork, Project Management, Entrepreneurship, Unity, C#, Game Development with AI, Game Design, Maya, Photoshop, English for Developers, UX/UI Design

11.2023-01.2024

Unity FPS and Hypercasual Bootcamp (Techcareer.net)
Participant

• My Graduation Project: Github Link - Alprashot

• Role: Game Designer and Developer
• Skills Used: Unity, C#, Game Mechanics Design, Story Development

• I designed and developed a psychological horror FPS game as my graduation project. The game challenges players to navigate emotional and psychological struggles, using mechanics focused on overcoming internal discomfort through level design and story-driven events.

• I presented my workflows and game live. I refined Unity and C# skills through hands-on projects with the instructor and actively contributed to other bootcamp projects.

Courses: Game Design, Game Development, Unity, C#

Other Experiences

11.2022-06.2023

Coskunoz Metal Form
Project Intern

Team Leader (Accepted into 2 Programs – CYC & BST Projects)

CYC Program - Digitalization and Data Visualization Project Lead

• I utilized Power BI, Excel, and Grafana for data analysis and visualization.
• I participated in comprehensive training sessions and received mentorship support throughout the program.

BST Program - Efficiency Improvement and Lean Manufacturing

• I worked on this project in parallel with my academic studies, integrating the outcomes into my graduation thesis and final presentation.
• I led field operations with a 4-person core team, focusing on efficiency optimization.
• I applied Lean Manufacturing principles to improve line flow and productivity.
• I developed value stream mapping to analyze and enhance processes.
• I organized weekly presentations and meetings with both the company and the university, ensuring alignment between academic and field work.

Skills Used: Digitalization (Power BI), Data Transfer (Advanced Excel), Line Flow and Layout Optimization, Lean Manufacturing (Scrum, Kanban, Kaizen, 5S, Six Sigma, and 4M), Value Stream Mapping (Visio), Efficiency Improvement, Process Analysis

07.2022-08.2022

Burcelik A.S.
Intern

I conducted process improvement initiatives and performed root cause analysis.

08.2021-02.2022

Savarona Restaurant
Assistant Manager

I developed time management, problem-solving, and a solution-oriented approach.

06.2021-08.2021

Onerler Ltd. Sti.
Quality Intern

I gained attention to detail through quality control and hardness tests.

06.2019-10.2019

Giritli Elini
Barista Waiter

I improved communication and multitasking in a fast-paced environment.

Volenteering

11.2024-12.2024

Erasmus+

I contributed to the ESC Project in Lecce (Italy) as an assistant coordinator and trainer, mentoring participants and organizing cultural events to promote awareness and community engagement.

07.2024

Tester

I reviewed pre-release PC game (TBD) on Steam by answering questions via a provided link to support functionality improvements, and evaluated a mobile app (TBD) on Android for a start-up, providing UX-focused feedback during a session led by a Lead Tester.

2024-since

TEMA Foundation

I participated in tree-planting activities, contributing to reforestation efforts as a member.

Interests

Life is too short to stick to just one passion, so I find joy in exploring new hobbies and embracing challenges.
You can dive into some of my interests below and see what keeps me inspired.

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Certificates

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Contact Me